

Phased physics is similar to fixed, but allows players to intersect objects with other objects or map geometry. Fixed physics allows players to place an object and have it stay exactly where it was placed - even floating in the air. Normal physics makes an object fall to the ground and interact with the world normally as it does in Halo 3. Players have the ability to select the physics of an object: normal, fixed or phased.Object manipulation in Forge 2.0 has been vastly improved. It turns the environment orange, thus giving the effect of a sunset or a desert-savanna effect. Useful for Infection game types, as it makes the environment look scarier. It turns the environment purple, thus giving the effect of night. Turns the environment to look as if it was drawn with an ink pen. Pen and Ink - Available in Classic and Forge 2.0.

Olde Timey makes the entire map appear to be an old movie. Olde Timey - Available in Classic and Forge 2.0.Makes the environment look really bright and blurry. Nova - Available in Classic and Forge 2.0.Makes the environment look more vivid, as it increases saturation. Juicy - Available in Classic and Forge 2.0.It makes the environment have slightly darker colors. Next Gen - Available in Forge 2.0 and Classic as Gloomy.Colorblind - Available in Classic and Forge 2.0.Returning from Halo 3 are Forge filters, VFX overlays that help change a map's appearance. Many of these objects are based on existing setpieces of Halo multiplayer maps, with players able to place down the bases seen on Blood Gulch or the components that make up Ascension, among others. A vastly improved item palette (see Forge objects in Halo: Reach for a comprehensive list).For example, up to 50 Wall objects can be placed, but this can be any combination of 50 objects within that category as opposed to a set amount of individual objects. Item limits now restricted to a category, rather than individual limits.two Scorpions per map in Halo 3 now upped to eight Scorpions per map) More objects of any one type can be placed down (ex.The object budget has been increased from $640 to $10,000.All weapons can now be placed on all maps.
